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Keywords
academic entrepreneurship
academic inventors
academic patenting
academic patents
adverse selection
advertising
advertising industry
agglomeration
agglomeration economies
Alternative Investment Market
biotechnology
Biotechnology Clusters
business ventures
Capabilities
clusters
collaboration
Collaborative Creation of Art
collective invention
communities of practice
complementarity
consumption
copyright
Core-Periphery structure
Corporate governance
Creative Commons
Creative Industry Innovation
creativity
design
discourse
Distributed Problem Solving
dual licensing
dynamics of learning
embodied cognition
entrepreneurship
epistemic communities
fashion
film industry
Firm growth
firm survival
FLOSS
globalization
governance
growth
Hackers
human resource practices
incentives
Initial Public Offering
innovation
innovation network
innovation policy
Innovation systems
intellectual property
Intellectual Property law
Intellectual property rights
IPR
jazz
knowledge
Knowledge Entrepreneurship
knowledge governance
knowledge management
Knowledge Spillovers
knowledge transfer
learning dynamics
learning region
license proliferation
litigation
litigation cost
location choice
machine tool industry
manufacturing
marketplaces
Mobility
monometapoly
monopoly
monopsony
motivations
multinational corporations
music industry
nanotechnology
narratives
networks
non-parametric performance analysis
non-patent protection
Offshoring
Open Content Film production
Open innovation
openness
Open Source
Open Source Cinema
Open Source Innovation
open source software
Open Source Software Community
Organizational Control
Organizational Creativity
organizational fields
Outsourcing
Patent
patent citations
patents
peer review
piracy
policy evaluation
Productivity
productivity of science
professional service firms
property rights
Proprietary Applications
provisions
psychology
R&D
R&D collaboration
regional development
Regional innovation
Regional innovation performance
regional innovativeness
Regional system
research scientists
routines
science and technology
science and technology policy
Second Life
sequential innovation
services
small world
social experiment
social networks
social norms
Software Development Strategies
Species
spillovers
stardom
strategic benefits
strategy
Structural change
structural holes
supermodularity
tacit knowledge
technological change
theory of the firm
ties
transnational learning
unauthorized uploading and downloading; criminal liability of P2P
universities
university-industry links
User-centred Innovation
User-innovation
user communities
versioning
video games
virtual world